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| rec.arts.bodyart USENET newgroup for general Body Art discussion. (Disclaimer) |
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#1 (permalink) |
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Watched the DVD Zathura today. Actually watched it yesterday and then
continued watching the special features portion of the DVD today. Stan Winston, famous for the Terminator film effects and more, did a lot of work on Zathura. I Googled Winston's name and then visited his website. The site has an FAQ section with a question and answer that has a lot of applicability to those artists looking for work in the bodyart community. From his FAQ: Q: So once I'm out of school, then what? A: Once you have a small portfolio put together, you need to be willing to work for free for a while. Make yourself available as an intern or apprentice a few days a week at a special effects studio in your area. If there aren't any effects shops, look into local theaters, colleges, haunted houses - anyone who could use your help and artistic talents. Meet people, make contacts, learn about business and prove yourself to be an invaluable asset to the company. This is a great way to get your foot in the door. Keep in mind that when sending your portfolio, it should be neat, professional, organized, informative, and most of all visually interesting! You should also know that companies may not be able to send your work back to you. Don't send originals. Figure out a way to re-create your portfolio inexpensively that you can send out. Also on the portfolio... If you're a well-rounded artist, you should showcase a little bit of everything. A lot of people contact us and say they can do "everything." If so, then you should show it. One good idea is to come up with a character or a concept and show all the stages of creation. Think of all the steps involved in creating a character and document the entire process with photos and photocopies: some quick thumbnail sketches, a finished, more detailed concept rendering, a sculpted maquette (don't forget to take photos of your armature), all of your molds, your castings, and finally the finished painted maquette. Some artists even go a step further with full sized, mechanized creations. Take photos of everything and have fun! If you're still building your portfolio but you want to go ahead and get some of your work out there, you can put together a simple "mailer" with a few "sample sheets." A sample sheet is usually a color Xerox with a number of pictures scaled down on one page. This way you can fit a lot more work onto fewer pages (it saves on the money as well). Make these look nice and slick. Your name and contact number should be on every page in case they get separated. Do you hard work justice by photographing your samples with some style and reproducing them on good photocopy machines. When sending out submissions, you have to think of yourself as an actor. Every sample sheet you send out is your audition. Make the most of it. Don't photocopy a doodle from the back of your notebook. This is your shot to make a great impression. Now... the downside. You need to know up front that this is a very competitive business. How competitive? Think of it this way: You've sent in your sample sheets. Your resume and/or cover letter is attached. "How could they miss?" "This is really going to get their attention." Here's the part you don't see. Your sample sheet is one of hundreds that we get throughout the year. We look at them all and flag the top percentile that we feel meet the professional criteria that we're looking for. If you want to be considered in the top percentile, take your time and work hard on your craft. Don't put more effort into your presentation than your art. Your work will speak for itself. Here's the other bit of reality. Out of those hundreds of submissions we get every year, we may only have a handful of positions at any given time. The odds aren't great. So, what should you be doing? Increase your odds of getting a job by sending out your stuff to as many people as possible. Every shop - be it big or small. Just because we may not be hiring doesn't mean another great effects shop isn't looking for people. This is the attitude you need to have. To really have a career in effects, you have to take the jobs where you can find them. Holding out and waiting for the perfect "dream job" just isn't a reality. The bottom line is this: You have to be passionate. We get many letters from people who are "interested" in our line of work. Unfortunately, mere "interest" won't get you very far. You literally have to live, eat, breathe character creation. Like any profession, that's the only way you're going to get anywhere. Part of being passionate is learning everything you can on your own. Take your garage Halloween experiments as far as you can. Go to the library. Find books on special effects and stagecraft. Surf the net. Rent movies. Watch and tape behind-the-scenes specials when they air. Read special effects movie magazines. Read the articles. Study the pictures. Hold your own work up to the work that you see on screen and in photos. How do you compare? Be honest regarding your own work. Don't be scared to make mistakes (and then learn from them). Analyze the areas where you need to improve. Find your strengths - then go for it! /from Stan Winston's FAQ - see http://www.stanwinstonstudio.com/ -- Curt |
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#2 (permalink) |
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On Jul 16, 12:36 pm, Curt <curtja...@gmail.com> wrote:
> Watched the DVD Zathura today. Actually watched it yesterday and then > continued watching the special features portion of the DVD today. Stan > Winston, famous for the Terminator film effects and more, did a lot of > work on Zathura. I Googled Winston's name and then visited his > website. And missed the bit about not allowing links to his site. Stellar. Kavin |
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#3 (permalink) |
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Kavin Taylor wrote:
> Curt wrote: > > > Watched the DVD Zathura today. Actually watched it yesterday and then > > continued watching the special features portion of the DVD today. Stan > > Winston, famous for the Terminator film effects and more, did a lot of > > work on Zathura. I Googled Winston's name and then visited his > > website. > > And missed the bit about not allowing links to his site. Cool! > Stellar. Yeah, stellar *and* interstellar. Zathura! You catch on quick. ;o) -- Curt |